/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package l2bot.network.game.ServerPackets;


/**
 * This class ...
 *
 * @version $Revision: 1.1.4.2 $ $Date: 2005/03/27 15:29:40 $
 */
public class Dice extends L2GameServerPacket
{
	//private static final String _S__D4_Dice = "[S] da Dice";
	//private int _charObjId;
	//private int _itemId;
	//private int _number;
	//private int _x;
	//private int _y;
	//private int _z;

	/**
	 * 0xd4 Dice         dddddd
	 * @param _characters
	 */
	//public Dice(int charObjId, int itemId, int number, int x , int y , int z)
	////{
		//_charObjId = charObjId;
		//_itemId = itemId;
		//_number = number;
		//_x =x;
		//_y =y;
		//_z =z;
	//}

	@Override
	public void readP()
	{
		//writeC(0xda);
		int objId = readD();//writeD(_charObjId);  //object id of player
		int id = readD();//writeD(_itemId);     //	item id of dice (spade)  4625,4626,4627,4628
		int number = readD();//writeD(_number);      //number rolled
		int x=readD(),y=readD(),z=readD();//writeD(_x);       //x
		//writeD(_y);       //y
		//writeD(_z);     //z
	}

	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
	 */
	//@Override
	//public String getType()
	//{
		//return _S__D4_Dice;
	//}
}
